AI Insights · Timothy · April 2022
Top 5 2D Cartoon Games on Unified Platform in Egypt - Q1 2022
In Q1 2022, the top 5 2D cartoon games in Egypt demonstrated varied performance trends in terms of downloads, revenue, and active users. Here’s a detailed look at their metrics.
In Q1 2022, the top 5 2D cartoon games on a unified platform in Egypt showed diverse performance trends in downloads, revenue, and active users. The data, gathered by Sensor Tower, provides insights into how each game fared during this period.
Candy Crush Saga saw a steady increase in weekly revenue, peaking at around $25.6K in the week of February 14. Weekly downloads exhibited an upward trend mid-quarter, reaching approximately 149K in early February, while weekly active users fluctuated, peaking at approximately 2.7M in the same period.
Knife Hit experienced modest weekly revenue, with a peak of about $98 in late January. Weekly downloads varied, hitting a high of around 135K in the week of January 24. The game maintained a consistent number of weekly active users, peaking at roughly 1.2M in late March.
Zen Match - Relaxing Puzzle showed a significant rise in weekly revenue, reaching around $3.5K in early March. The game’s downloads also spiked, with the highest at approximately 229K in early February. Weekly active users increased steadily, peaking at around 98K in late February.
My Talking Tom Friends had a relatively consistent weekly revenue, peaking at about $128 in mid-January. Downloads saw a peak of around 114K in early January, while weekly active users remained high, reaching approximately 1.9M in mid-January.
Thief Puzzle: to pass a level did not generate revenue during the quarter. However, it saw a peak in downloads at approximately 126K in early January and maintained a significant number of weekly active users, peaking at around 242K in early January.
For more detailed insights and data, visit Sensor Tower.